Changelog
Changelog :
This is changelog page of every update on simple warfare II. All things that updated changed / improved will be listed here.
Current Changelog :
Simple Warfare II v2
things that added are:
-Ak47
-Aug A3 tac & Basic
-improved first person gun position
-added new looking at target animation of gun on third person
-New custom particle for gun
- 3 new structure (military tent, watchtower, and ruined truck) each structure have their type of loots
-Bandit from SW 1 (hostile)
-Survivor but with melee weapon, you can trade with him an AK47
-fixed some bug (grenade explosion and lightblock that can remove small block)
-improved tpp animation and fpp gun position
-fixed broken gun texture (fixed by pink demon)
-new craftable and upgradable gun (aug a3)
-Lower the resolution of 2d texture cuz its caused lags
-change the simple warfare 2 logo position
Simple Warfare II v3
Things that added :
-Revamped soldier
-Soldier now can be tamed using gold ingot
-Improved Soldier's Behaviour (Reload, Melee attack, and Run)
-Added enginer
-Added 3 Raw scrap
-Added 3 new Scrap that can be ingredients to craft
-Added fuel Machine
-Added Scrap recycle
- Added 2 new vehicle Heli and Humvee
-Added Turret with bullet system
- New Juggernaut : Black Juggernaut
- Added new Zombie : Crawler & Boomer
- All ground vehicle like police car and humvee now have fuel system
- new loot
- New structure
- Wasteland Biome
- Dead Body is no longer attacked, only walker will attack dead body
-NEW MP5 TAC AND MP5 WEAPON
- New ability for entity
- Cone and Barrel (Decorative Block)
- Call Backup (calling heli that will deploy soldier and black juggernaut)
- Flare Bomb that will attract zombie with his smoke then explode in 10 second
- Added technuke : Summon nuke from a laptop (not perfect)
- New Melee Weapon : Tactical Knife/Military Knife
- New Bullet Recipe : SMG mag, smg bullet, etc
- Increased Damage of m4a1 tac from 6.5 to 7.5
maybe there is still more thing that i forgot to list
DyingDayZ Changelog
Dying DayZ 1.3
- Revamped some gun, change the model from low poly into mid-poly
- Added new vehicle Dirtbike
- New 2 Hostile entity (Blob and Mad Scientist)
- Added 3 new Guns (M1014, Barret M82, and UMP 45)
- New Gun Attachment system features
- Added new armor set with on/off night vision helmet
- Removed Money, change it into 3 new scrap (Metal, Plastic & Electronic Junk)
- New Food and recipe
- New structure with new loot (file block, elite box and attachment box)
- Trash-can now lootable
- Added air support backup feature
- Fixed multiplayer bug issue when using silencer and foregrip attachment
- Reduced lag and more optimized particle to avoid frame drop
- Balanced all entity spawn rules, now infected cant spawn inside your base and light place
- Reduced 80% all kamikaze variant spawn rate.
- Increased Hazmat officer spawn rate
- New tradeable Items and removed HK G36C from hazmat trade list.
- Improved UI
Dying DayZ 1.3.1
- Separated the structure file into new behaviour pack for 1.20.41+ update (removed structure file on main pack)
- Improved HK417 model and animation
- Added new attachables for glock (9mm Silencer, RedDot Sight, and Flashlight)
- Rejumbled Spawn rates of structure
- Fixed HK417's Grenade launcher problem (using 2 Gl bullet for 1 shot now fixed)
Dying DayZ 1.4
- Added new structure (factory)
- Added FN SCAR (Attachables)
- Added AK-47 Mod/Classic (Attachables)
- Added 4 new grenade launcher bullet (basic, fire, poison, and special)
- Added airdrop and flare-gun
- Rifles, Shotgun, and Snipers now can be attached to character's shoulder by holding it on slot 9 hotbar
- Laser now can be attached to Aug A3
- 2 secret attachment (Can you found it?) clue : scope and mag and can only be used in 1 gun only
- Added new attachment for handgun (9mm Silencer, Flashlight, and Red-Dot Sight)
- Added inspect animation for pistol
- Added 3 new raw can food : Sarden, Soup, and Pop Mie
- Added Stove, used to cook raw can food
- Added Flamethrower and Gas
- Balanced lootdrops
- Added Molotov (Craftable)
- Added Police and Infected Police
- Added flame juggernaut
- Added Enginer (Scrap Trader)
- Added Riot
- New Armor set : Riot Armor
- New Infected : Smacker
- Replaced Striker into Double Barrelled Shotgun
- Added new Rusty truck
- New vehicle : Truck (Door Function)
- Revamped Soldier and Hazmat
- Improved Soldier's Behavior
- Useless item : Deagle Barrel
- Truck and fregon now immune to magic damage
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